Screenwriting and Editing
I’ve worked with several Toronto-based production companies to develop screenplays for short and feature-length films. My first feature is Escalation, with Indie Pro Studios, beginning production June 2021, with Merc Work set to start production fall 2021 with the same studio. A full list of credits can be found on my Mandy profile here and my IMDb page here. I was the 5th place winner of the NYC Midnight Short Screenplay Contest 2019/2020.
Game Design & Writing
As a longtime fan of Palladium Books and their flagship tabletop role-playing game Rifts®, I was delighted to come on as one of their regular freelancers and have contributed both writing and editing to a multitude of projects. Frankly, it’s been a dream come true and some of the most rewarding work I’ve been involved in.
I was an editor on Rifts® Chaos Earth® Sourcebook: Resurrection, written by the talented Taylor White and Kevin Siembieda and featuring some tremendous art by Chuck Walton. I’ve contributed a series of articles to The Rifter® magazine between 2013 and 2018, and I’m the author of the upcoming sourcebook Rifts® Living Nowhere™ scheduled to be published in 2021.
My team at Fuel Content produced content for social media and digital, mostly for Home Depot Canada. Our bread and butter: hundreds of posts on Facebook, Instagram, and Pinterest, maintaining a strong brand voice and style. This includes video content, ranging from short DIY walkthroughs to goodwill engagement posts for holidays and other occasions. We consistently drove down CPC way past our benchmark and CTR more than four times above our goals.
Working with our art director, content producer, and editors, I wrote copy across multiple platforms (web, magazine, social). I also scripted and storyboarded video, including in-video supers and/or dialogue.
As a member of the outstanding Humor & Entertainment team at Diply, I produced over 400 original humor lists, trending entertainment articles, and other fun content poking fun at film, TV, and pop culture. In my time there, my posts drove more than 114 million unique visitors to the site. My team produced punchy, easily digestible articles designed for the Diply brand and its targeted audiences.
I also collaborated with the Diply Video team to develop and produce new caption-based concepts for the America’s Funniest Videos “Life Unfiltered” series on Facebook.
Find a limited selection of my work for Diply (articles are/were not always attributed directly to the author) on my Muck Rack page.
I produced web content for the 1-800-GOT-JUNK?, You Move Me, WOW 1-Day Painting and Shack Shine brands, mostly in the form of blog posts. As an analyst, I developed communications for incentive programs according to parameters set by management, as well as training guides for the WFM (workforce management) team.
In 2014, I contributed to the Huffington Post’s blog. Most of my featured work with HuffPo took the form of opinion pieces on subjects ranging from eating a 2 lb burger in 1 hour, to the morality of public shaming, to the challenges and circumstances facing millennials today (or rather, then).
I began blogging for andPOP in 2009 as part of their Gamer’s Mind Blog. This was a mix of news, updates, game reviews, and original articles covering anything from the relationship between cinema and video games, the role of music in gaming, to the generational gap imposed by home gaming consoles instead of arcades.
Other Short Fiction
Trese Brothers published two eBooks as part of their Star Traders universe of mobile games, both of which I developed and wrote. The first of these was No Legacy Between the Stars, published in 2015, and the second was released in 2016 under the title Subjective Vengeance. Both can be found on Google Play Books, iBooks, and Amazon Books for Kindle.
My story We Called It God was the winner of the 2012 LitReactor “Scare Us!” contest and received commendations from Suzy Vitello and Chuck Palahniuk.
I wrote these two short scenes for actor Zen Hunter, based on his concepts.
As part of my certification for Premiere Pro, and later just for experience and practice, I’ve edited some short comedy videos.